Calcitro Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his trident. His blonde hair is braided into rings. His brown eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Miller business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 116 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan, Auran, Elven
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Hematite (7 gp). Violet garnet (900 gp). Moonstone (60 gp). Azurite (7 gp). Malachite (7 gp). Rhodochrosite (7 gp). Canary diamond (4000 gp). Aquamarine (900 gp).
Kelter Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.
History: Kelter was born the youngest of three triplets. Through the years after Kelter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kelter's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Impeccable. Flaws: Addict, Hedonist, Antagonistic. Bonds: Family. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
Peter Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His long chestnut hair reaches down to his waist. This amber eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Philantrophist. Bonds: Attractive, Family, Military, In love. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 9000 sp. Silver comb with moonstones (500 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long silver hair reaches down to his waist. He has gray eyes.
Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Blacksmith, who enjoyed hunting, Aramil was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane, Secretive. Bonds: Nature. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1700 gp. Aquamarine (1500 gp). Sard (30 gp). Zircon (30 gp). Peridot (30 gp). Carnelian (30 gp). Star rose quartz (30 gp). Black pearl (1500 gp). Carnelian (30 gp).
Ovak Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern woman wears professional attire. Her blonde hair is well kept. Her brown eyes are slightly larger than normal.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born in the north. In her 12th year, her parents were killed by a dire rats raid, leaving Ovak alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk
Ideals: Athletic. Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 2000 gp. Lapis lazuli (6 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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