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NPC Generator

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Advanced [show]


Shifting Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a pastel Stetson hat and pastel clothes. She has no fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Optimist. Flaws: Ugly, Insomniac. Bonds: In love, Rich. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Shifting Shoe, Female Tabaxi Warrior 14
Medium (6'2") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 92 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1100 pp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Medium magic item.


Social Check DCs


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His white hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Passionate, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Tim Snowdon, Male Human Sorcerer 7
Medium (6'6") Human, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 900 gp. Aquamarine (1000 gp). White pearl (90 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Gruk Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and carries scythes. He has a brown handlebar mustache and slicked back brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Mayor business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Gruk's homeland. Gruk decided to take the middle way and become a bodyguard. He has worked as a Mayor like his mother before him.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Gruk Lindsay, Male Half-Orc Cleric 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs


Theren Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His auburn hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Theren was born in the west. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Persistence. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Theren Goltorah, Male Elf Expert 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Chrysoprase (40 gp). 1 Chain shirt.


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern woman, she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy brown hair. Her eyes are likewise hazel.

Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Werydd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Detective.

Motivation: To be a Tanner again; and wants to open a new tavern

Flaws: Depressed. Bonds: Rich, Job, Military, Nature. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Ranger 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 12 (+1)4 (-3)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs

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