Kassoon
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NPC Generator

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Advanced [show]


Jo Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her white hair is heavily combed to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Bonds: Attractive, Job, Adventurer, Rich, Religious. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Jo Elderberry, Female Halfling Fighter 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +5

Possessions: 100 gp. Amber (160 gp). Tiger eye turquoise (12 gp). Black pearl (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his shortbow ready. He wears his black hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice, Gifted. Flaws: Disease. Bonds: Criminal record. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Duergath Battlehammer, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Peren Horineth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Sailor, who enjoyed hunting, Peren was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Professionalism, Logical. Bonds: Rich, Attractive, Nature. Occupation: Sage

Voice: French accent

Attributes [hide]

Peren Horineth, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 900 sp. Blue quartz (14 gp). Tourmaline (50 gp).


Social Check DCs


Rosalind Tatum, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Sporting a silver mohawk this woman's hair draws a lot of attention. Her green eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is skeptical of what others tell her and is slow to trust.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosalind fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Military, Family. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Rosalind Tatum, Female Human Bard 11
Medium (4'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Jeweled gold crown (5000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Quelenna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman wears baggy blue pantaloons and a brown scarf. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: Quelenna is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a slaver, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Quelenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Rich, Mentor, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Quelenna Iranapha, Female Elf Ranger 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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