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NPC Generator

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Advanced [show]


Anne Riley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bald on top and has large white tufts of hair around her ears. Her eyes, though not visible through her cowl, are brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Religious. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Anne Riley, Female Human Wizard 9
Medium (5'5") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1000 gp. Deep blue spinel (700 gp). Banded agate (15 gp). Fiery yellow corundum (800 gp). Smoky quartz (70 gp). Rhodochrosite (15 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has shaved her head bald. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Nora isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gifted from a young age, Nora studied abroad. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Impeccable, Justice, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Nora Brazzik, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 8 (-1)15 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Donaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His bronze crest is lengthy and is close to two feet long. His eyes are gold and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Slave, Job. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Donaar Linxakasendalor, Male Dragonborn Sorcerer 13
Medium (6'2") Dragonborn, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 800 pp. Solid gold idol (1000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man typically wears pastel cloth garments or leather armor. He has wavy lavender fur. His eyes are likewise hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his youth he was a Ploughman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Artistic, Fighting. Flaws: PTSD. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Dagger Wind, Male Tabaxi Ranger 18
Medium (6'5") Tabaxi, Neutral Good (CR 18)
Armor Class 14
Hit Points 136 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Athletics +8, Survival +7
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 15000 gp. A small bag of saffron. (100 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A roughly beaten golden orb (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.


Social Check DCs


Trym Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. She keeps her black hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the south. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Pacifist, Gifted. Flaws: Impulsive. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Trym Shadowquick, Female Halfling Wizard 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)10 (+0) 16 (+3)17 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 50000 cp.


Social Check DCs

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