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Advanced [show]


Arava Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is greying and her face has many wrinkles. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Arava was born with her father's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Arava never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Adventurer, Family, In love. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Arava Nemmonis, Female Dragonborn Expert 6
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +7, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +5

Possessions: 900 gp. Alexandrite (600 gp). Aquamarine (600 gp). Obsidian (10 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He has blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Beloril will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Immigrant, Family, Military. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Beloril Helcral, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Burto Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his monstrous two handed axe. He has done his best to style his red hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of goblins once and for all.

History: Burto was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Flaws: Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Burto Copperkettle, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Laucian Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet costume with the symbols of magic on his torso. His hair is short and chestnut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Laucian Woods, Male Half-Elf Wizard 10
Medium (5'8") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1900 gp.


Social Check DCs


Eiravel Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His brown hair is styled in orderly dreadlocks. This violet eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Eiravel was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Eiravel Caerdonel, Male Half-Elf Bard 6
Medium (5'4") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)18 (+4)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp. Aquamarine (300 gp).


Social Check DCs

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