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Advanced [show]


Therlin Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in brown turtlenecks beneath a yellow coat with tan slacks. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Enemies, Nature. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Therlin Ungart, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp.


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder, and his gloved hand is found clutching a ceremonial dagger. He wears his golden hair down. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small island village. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Sheldon, Male Human Monk 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a brown suit, green shirt, and tan tie, and is pretty ugly. Her auburn hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Riswynn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Riswynn was left her mother's suit of armor and trained in its use and care. She was granted martial powers by her dying sister.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Professionalism, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. Tourmaline (120 gp).


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is physically well-built. He has done his best to style his white fur to look like a famous performer. He has copper eyes and a brown hat with a yellow feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Secretive. Bonds: Nature, Rich, Criminal record. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Dagger Candle, Male Tabaxi Bard 6
Medium (6'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 6 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)17 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic, Insomniac. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Bard 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp. Chrysoberyl (70 gp). Rose (60 gp).


Social Check DCs

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