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NPC Generator

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Advanced [show]


Seraphina Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This woman sports white clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized amber on her left hand. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born into a rich family. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.

Motivation: Revenge; and she has money and likes to spend it

Flaws: Ugly, Insane, Addict. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seraphina Stoutbridge, Female Halfling Adept 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp.


Social Check DCs


Harbek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Harbek lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Harbek Deepdelver, Male Dwarf Druid 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dain is combative with any and all who dare try his patience in the slightest.

History: Dain was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Gorunn, Male Dwarf Expert 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. Amethyst (130 gp). Moonstone (30 gp).


Social Check DCs


Ootah Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears a weathered and beat up set of banded mail beneath an oversized black coat. She is tall, broad shouldered and powerfully built. Her red hair is matted, messy, and big. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful necromancer made her what she is. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Ootah Fawcett, Female Half-Orc Warrior 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Theobald Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He is bald on top and has large chestnut tufts of hair around his ears. He has gleaming, smiling violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Netyoive, Male Half-Elf Druid 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3 Antitoxin. 2 Holy water. 6 Acid flasks.


Social Check DCs

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