Zaffrab Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting tan shirt and pants. He has shaved his head bald. He has hazel eyes and a tan hat with a green feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 22000 sp. Tiger eye turquoise (16 gp). Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jheri Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. She has a penchant for wearing a ring with an oversized ruby on her right hand. She wears a feathered hat to hide her balding. Her eyes are red and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born into a rich family. She has had some formal poetry training, and achieved minor success. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants to get laid; and she's attracted to the pc
Ideals: Artistic. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp.
Mardnab Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. She has slicked back blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she's attracted to the pc
Ideals: Passionate. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Nature. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Moonstone (70 gp). Aquamarine (500 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.
Henry Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who likes to wear violet tank tops with brown pants, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.
History: Henry hails from a village terrorized by dire rats. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: An old rival family wants him found; and someone believes him a fraud
Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 500 gp. Deep green spinel (160 gp). Onyx (40 gp).
Aramil Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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