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NPC Generator

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Advanced [show]


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" northern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is lavender and curly. Her hazel eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich northern family. A gifted student she started as a Spy, but she got bored and became a Painter. She now owns her own business.

Motivation: To protect her home; and balancing her hectic life and new painter responsibilities is difficult

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Job, Guardian. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Quick In Woods, Female Tabaxi Bard 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His fur is short and white. His eyes are hazel.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Two Llamas Plume, Male Tabaxi Ranger 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her auburn hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Jasmine was born with her mother's beautiful face. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Jasmine Kettlewhistle, Female Halfling Rogue 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 15
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Stealth +7, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 50 pp. Banded agate (9 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Iolite (30 gp). Black pearl (600 gp). Alexandrite (600 gp).


Social Check DCs


Murook Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her long black hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Mayor, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Poor, Nature. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Murook Coombs, Female Half-Orc Paladin 6
Medium (5'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Fiery yellow corundum (400 gp). Golden yellow topaz (1100 gp). Jade (90 gp).


Social Check DCs


Traulam Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, and carries flails. Her brown hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Money/treasure; and wants her loneliness to end

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Rich, Debt. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Traulam Dulmage, Female Half-Elf Warrior 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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