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Advanced [show]


Jarsali Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered trident and tarnished shield as well. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Adventurer, Religious. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Jarsali Staurheim, Female Half-Elf Wizard 2
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 320 gp.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear grey tank tops with green pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His ears are large.

Personality: He has always had a great fascination with Dwarven culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Slave, Rich. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

William Hampton, Male Human Monk 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Eldon Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears tan leather gloves, a tan jacket, and tight pants. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Ugly, Insomniac, Mundane, Shy. Bonds: Poor. Occupation: Miner

Voice: Raspy

Attributes [hide]

Eldon Tarkelby, Male Gnome Wizard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Naamah Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. She has no hair. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. Naamah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Naamah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: In love, Criminal record. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Naamah Weary, Female Tiefling Bard 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90 pp. Obsidian (5 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. He has done his best to style his blue hair to look like a famous performer. His gold unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Tethren embodies much of what other species detest in the Tieflings. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. A freak accident while working with his Fisher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Antagonistic, Mundane. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Tethren Enigma, Male Tiefling Paladin 12
Medium (6'8") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Deception +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 12000 sp. A necklace of small pink pearls (4000 gp). Old masterpiece painting (2300 gp). Jeweled gold crown (4000 gp). Old masterpiece painting (2300 gp).


Social Check DCs

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