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NPC Generator

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Advanced [show]


Gomory Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright black dresses and hats. Her brown hair is knotted and matted. She wears a mask on her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Bedlam, Female Tiefling Warrior 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Blue quartz (12 gp). Freshwater pearl (12 gp). Smoky quartz (50 gp).


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large tan mantle and cape that has been intricately interwoven into her white robe. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a wizard, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Veloptima Tarkelby, Female Gnome Commoner 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 12000 cp.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into his white robe. His beige fur is braided into rings. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Military, Rich. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Great Of World, Male Tabaxi Ranger 14
Medium (6'9") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 82 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +6
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 700 pp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, blue cloak, and a wedding ring on his left hand. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To share knowledge with the world; and he's in love

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Frouse Fapplestamp, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Mormo Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His chestnut hair is knotted and matted. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Mormo Brilliance, Male Tiefling Adept 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)19 (+4) 7 (-2)11 (+0)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Auran, Ignan, Infernal, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. A roughly beaten golden orb (80 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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