Maynild Gresham, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is styled in orderly dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. Maynild was born on a far western plains where she grew up under the tutelage of her father, an expert Navigator. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp.
Lorilla Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is lengthy and is close to two feet long. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: From birth she was tutored by a cruel and relentless mentor. When Lorilla reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She uses money and sex appeal to get what she needs; and to protect her home
Bonds: Rich, Attractive, Guardian, Mentor, Military. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 11000 sp. Amethyst (50 gp). Chalcedony (20 gp). Eye agate (6 gp). Obsidian (6 gp).
Fibblestib Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair reaches down to his waist. His fierce green eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker. Bonds: Rich, Slave, Religious, Family. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 62 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Sylvan, Elven, Orc
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Sard (50 gp). Citrine (50 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.
Howard Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He wears a simple red robe with blue stripes complete with hood. His hair is long and blonde with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: To be a Seamstress again.
Bonds: Job, Adventurer, Rich. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp.
Euphemia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has wavy white hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her mother.
History: Gifted from a young age, Euphemia studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 113 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
Possessions: 300 pp. Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
