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NPC Generator

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Advanced [show]


Nil Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He is an epitome of beauty. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Nil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Nil was born on a far southern plains where he grew up under the tutelage of his mother, an expert Sailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants his loneliness to end; and expand his business

Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Immigrant. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Nil Hallewell, Male Half-Orc Warrior 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)7 (-2) 11 (+0)12 (+1)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. Peridot (80 gp). Blue quartz (13 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and typically wears tan cloth garments or leather armor. His hair, while still mostly golden, has prominent grey streaks. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast plains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is wracked by social anxiety; and to reunite with his absent father

Flaws: Sensitive, Fearful. Bonds: Adventurer, Nature, Family. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Seebo Offund, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Irann Horineth, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Irann is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Irann was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Irann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants to meet her childhood hero; and wants to raise her children well

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Poor. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Irann Horineth, Female Elf Sorcerer 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Fire opal (800 gp).


Social Check DCs


Tharivol Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow leather gloves, a yellow jacket, and tight pants. He sports a long golden beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Pacifist, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Tharivol Madden, Male Half-Elf Expert 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)18 (+4) 9 (-1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Right-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries shortspears. Her gray fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Right-Handed is depressed about a lot of things. She tends to be a nihilist. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Right-Handed was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their daughter. She worked as a Blacksmith, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Right-Handed Candle, Female Tabaxi Druid 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Zircon (20 gp).


Social Check DCs

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