Erky Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Disease. Bonds: Criminal record, Military. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.
Alvyn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears his hair in dreadlocks. He has violet eyes.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He wants to get laid; and he has a crush on the local gardener
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Has a crush. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. Blue sapphire (1400 gp). Rhodochrosite (10 gp). Violet garnet (700 gp). Black opal (1400 gp).
Oriel Clapham, Female Human [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. Her black hair is long and unkept. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.
History: Oriel was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 210 pp. Sard (50 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Shepherd. His white fur is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Coral (150 gp). Blue sapphire (800 gp). Freshwater pearl (16 gp).
Marastyr Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a grey and violet robe with the hood down. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She has a small toy that she constantly fidgets with.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 190 gp. Pink pearl (50 gp). Obsidian (13 gp). Violet garnet (300 gp). 1 Masterwork Common Melee.
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