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Advanced [show]


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kelter Shadowquick, Male Halfling Wizard 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Nicor Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Nicor reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Religious. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Nicor Doubt, Male Tiefling Druid 4
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Broce was raised in a hard working conservative environment. Through the years after Broce was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Broce's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Broce Murnig, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 cp. Banded agate (16 gp). Violet garnet (900 gp). Sard (80 gp). Violet garnet (900 gp).


Social Check DCs


Armara Shame, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black cloak and cross-gartered green stockings. She has done her best to style her black hair to look like a famous performer. Her eyes, though not visible through her cowl, are red.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Armara Shame, Female Tiefling Rogue 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. Star rose quartz (30 gp). Jet (80 gp).


Social Check DCs


Skak Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Skak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Skak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Military, Enemies, Job. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Skak Mitchell, Male Half-Orc Paladin 4
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Terran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Golden yellow topaz (800 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Peridot (60 gp).


Social Check DCs

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