Heather Oakley, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. Her head has been shaved. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and to reunite with her absent father
Ideals: Optimist, Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 90000 cp. Smoky quartz (40 gp). Golden pearl (160 gp). 1 Minor magic item.
Burto Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Blacksmith, Burto learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Logical. Bonds: Job, Nature, Family, Adventurer. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Resh England, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a large white jacket, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1900 gp. Coral (120 gp). Amethyst (120 gp). Azurite (12 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his yellow fur. His eyes are copper.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 93 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (4000 gp). Silver chalice with lapis lazuli gems (110 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Gold and ruby ring (10000 gp).
Akra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her scarlet crest is thinning but still full. Her fierce red eyes like to dwell on things.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in a small island village. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Adventurer, Nature. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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