Helja Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'11" southern woman, she wears a grey collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly black, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To be a Mason again; and sabotage a competitor
Ideals: Professionalism, Persistence. Bonds: Attractive, Nature, Job. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Half-Plate.
Akmen Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He wears his silver hair down. His eyes are likewise silver.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ovak Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Ovak is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Ovak was born the youngest of three triplets. After coming to the age of reason, Ovak took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Rich purple corundum (600 gp). Fiery yellow corundum (600 gp). Chalcedony (30 gp). Lapis lazuli (16 gp). 1 Minor magic item.
Enidda Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a robe, a symbol of her god around her neck, and a mace on her belt. She has white hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Attractive. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 40000 sp. Violet garnet (900 gp). Red-brown spinel (160 gp). Violet garnet (900 gp). Chrysoprase (80 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.
Kûga Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a large white jacket. He has styled his chestnut hair well, parting it to the right. His fierce brown eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered
History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his painting dream.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Persistence, Logical, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 2000 gp. Rock crystal (70 gp). Star ruby (1400 gp). Jasper (70 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Star rose quartz (70 gp). Deep green spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
