Jarsali Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large black tufts of hair around her ears. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Gifted, Artistic, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 20000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 2 Antitoxin. 1 Everburning torch. 1 Thunderstones.
Raer Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Armorer, and carries glaives. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He worked as a nervous Armorer and found it very stressful. He became a Armorer soon after.
Motivation: To be a Dyer again; and he's looking for his big break
Ideals: Fighting, Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
Possessions: 300 gp. White opal (500 gp). Pink pearl (130 gp). Tourmaline (130 gp). 1 Minor magic item.
Olivia Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a top hat to cover her moderate length auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She loves telling others what to do and how they should feel about things. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Artistic. Bonds: Job, Nature, Criminal record. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp. 1 Minor magic item.
Kithri Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair down. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Kithri was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Herbalist again.
Flaws: Terse. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Soapmaker
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Banded mail.
Balam Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'1" and likes to wear ponchos typically of a light black in addition to tight pants. His right hand appears badly burned and disfigured. He has wavy purple hair. His eyes, though not visible through his cowl, are black.
Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Map Maker business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Map Maker soon after.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Tiger eye turquoise (9 gp). Jasper (80 gp). Zircon (80 gp). Alexandrite (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!