Maiathah Teinithra, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her black hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will rave to anyone who will listen. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 3 years old her parents immigrated from the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice, Fighting. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1800 sp. Red garnet (130 gp). Amethyst (130 gp).
Callie Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a white and tan robe with the hood down. She has shaved her head bald. Her eyes are violet.
Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Amber (80 gp). 1 Banded mail.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is bald on top and has large white tufts of hair around her ears. Her gray unseeing eyes seem to look past you.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Jarana has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she wants to get laid
Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease, Shy. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
Nalaed Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is physically well-built. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are blue and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and doesn't want to be a blacksmith and was forced into it by her family
Ideals: Opinionated, Athletic. Flaws: Terse. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 170 gp.
Great Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His orange fur, when down, is lengthy. He has copper eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with singing.
History: His father raised him in a mountain cabin. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear.
Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp).
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