Warryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a feathered hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Warryn was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: To reunite with his absent mother; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Greedy, Hedonist. Bonds: Family. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 15
Hit Points 49 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 3 (-4) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp.
Maagog Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His crest is short and blue. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Shepherd, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
Possessions: 1400 gp. 1 Minor magic item.
Curran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and tan robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is still thick. His eyes are a pleasant hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Curran managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Criminal record, Rich. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 400 pp. Lapis lazuli (4 gp). Black pearl (1400 gp). Brown-green garnet (150 gp). Pink diamond (4000 gp). Eye agate (4 gp). Violet garnet (1400 gp). Blue sapphire (1200 gp). White opal (1200 gp). Blue sapphire (1200 gp). Alexandrite (1400 gp). Red-brown spinel (150 gp). Deep blue spinel (1400 gp). Rose (40 gp). Emerald (1200 gp). Amber (150 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Amethyst (150 gp). Black pearl (1400 gp). Onyx (40 gp). Banded agate (4 gp). Tourmaline (150 gp). Deep green spinel (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Chad Langley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown, dusty cloak. With a patchy auburn beard and wild auburn hair. His green eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Mayor in town.
History: Born in the north to a Mayor, Chad learned a great deal about his mother's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Optimist, Gifted, Artistic. Bonds: Job, Enemies. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 60 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2800 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (40 gp). Solid gold idol (900 gp).
Suhnae Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear blue tank tops with white pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Knight, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Suhnae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Suhnae. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Elven people; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Racist. Bonds: Criminal record, Poor, Nature. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 75 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 700 pp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A delicate silver chain set with a tourmaline (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (400 gp).
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