Everard Winchester, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His blue eyes peer out from beneath his feathered brown hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive. Bonds: Mentor, Poor. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Theren Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His silver hair is unkempt and raggedy. His eyes are hazel and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Mercenary in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Job. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Red spinel (150 gp). Tiger eye turquoise (7 gp). White opal (1600 gp). 1 Minor magic item.
Akmen Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His dark red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Shipwright
Voice: Slurs words
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 12000 sp. Golden yellow topaz (1000 gp). Black pearl (1000 gp). Banded agate (4 gp). Chrysoberyl (70 gp).
Maegan Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a white suit, black shirt, and tan tie. Sporting a brown mohawk this woman's hair draws a lot of attention. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.
History: She was always a brilliant, if unscrupulous mind. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 54 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2200 gp. Carnelian (80 gp).
Morana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her auburn hair is cut jaggedly and amateurishly. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Mortician profession.
History: She was born in the east, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Expand her business; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 gp.
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