Rose Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a tight white one piece outfit complete with pants, hood, and a cape, and is pretty ugly. She has no hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has worked as a Cartwright like her mother before her.
Motivation: Sabotage a competitor; and balancing her hectic life and new cartwright responsibilities is difficult
Flaws: Ugly, Disease, Racist. Bonds: Job, Military. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 76 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
Hecat Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a large green jacket. Her white hair is heavily combed to the right. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.
Motivation: Many illithids want her driven away; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Rich, Enemies. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1500 gp. Smoky quartz (70 gp). Golden yellow topaz (1200 gp). Black opal (1000 gp). Banded agate (4 gp).
Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is gray, silky, and of moderate length. He has amber eyes and a brown hat with a blue feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Joker, Artistic. Bonds: Poor, Attractive, Family. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 59 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 260 pp. A necklace of small pink pearls (4000 gp). A small bag of saffron. (100 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordrid Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with brown skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She has a long black ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.
Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found.
Flaws: Hedonist, Shy. Bonds: Rich, Family. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 190 gp.
Zepar Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This western man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Zepar is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (400 gp).
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