Umpen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: The child of a Blacksmith, who enjoyed hunting, Umpen was taken on many hunting expeditions. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Ugly, Insane. Bonds: Poor, Nature, Adventurer. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 pp.
Galinndan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a red handlebar mustache and slicked back red hair. His ears are large.
Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.
History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Breastplate. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Chain shirt.
Kyle Reed, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. He has styled his brown hair well, parting it to the left. His eyes are blue and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Kyle began to lead the lost caravan. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Kasdeya Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is dressed in a clean black cloak covering her clean studded leather. She has styled her chestnut hair well, parting it to the left. Her thin eyebrows rest above her beady gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 160 pp. Deep blue spinel (1000 gp). White opal (1100 gp). Fiery yellow corundum (1100 gp). Peridot (20 gp). Moss agate (13 gp). Deep green spinel (130 gp).
Kipper Beren, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a bastard sword. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 12000 sp.
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