Tim Barlow, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He sports a long red beard, and similarly colored long hair. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism, Fighting, Entrepeneur. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 cp. 1 Masterwork Uncommon Weapon.
Griselda Whitby, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a slight overbite and is overall scrawny. She wears her white hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Griselda studied abroad. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 310 gp. 1 Masterwork Uncommon Weapon.
Huru Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized ruby on her right hand. She wears a colorful flower in her brown hair. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Shipwright. The war was a terrible time for her, and Huru does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich northern family. Her childhood dream was to be a Mayor, but she was a colossal failure. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Job, Military. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 60000 cp.
Eran Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports white clothing, slightly heavier than average wear. Her black hair is lengthy. Her eyes are hazel and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not trust anyone and sleeps with one eye open.
History: Born in the east to a Cartwright, Eran learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently the stress of being a Cartwright has made it difficult for her to sleep.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, In love. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +7
Possessions: 120 gp.
Warryn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.
History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: To be a Miller again; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Job. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 101 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 4d6-1, Ranged +3 / 4d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Banded agate (9 gp). Deep green spinel (90 gp). Malachite (9 gp). Hematite (9 gp). Jet (90 gp). Black pearl (1300 gp). Aquamarine (1300 gp).
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