Manea Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized opal on her right hand. Her small hat is riddled with cuts and holes. She has a dull look in her silver eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 54 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 7000 sp.
Vanchu Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. Her hair is long and red with streaks of chestnut, and is pulled back with small black clips. Her blue eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Vanchu grew up listening to her father's many stories. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Vanchu Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. Her brown hair is lengthy. Her eyes, though not visible through her cowl, are hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Philantrophist. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gerald Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his auburn hair. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Sellsword. He also has developed a complete distrust of the Actor profession.
History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new sellsword responsibilities is difficult
Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 97 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 60 pp. Blue star sapphire (1500 gp). Deep green spinel (80 gp). Aquamarine (1400 gp). Malachite (8 gp). Bloodstone (70 gp). Black pearl (1400 gp). Blue star sapphire (1500 gp).
Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is thinning but still full. His eyes are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a slaver, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Rangrim has worked very hard to control his curse. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Immigrant, Mentor. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 400 gp.
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