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Advanced [show]


Hugh Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. His black hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Hugh Breeden, Male Human Sorcerer 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Tourmaline (110 gp).


Social Check DCs


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports tan clothing, slightly heavier than average wear. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Nyx was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern.

Flaws: PTSD. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Nyx Wildwander, Female Gnome Wizard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 28000 cp. Malachite (10 gp). Emerald (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Taklinn Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His hair is black and curly. His eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Taklinn Glanhig, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. Eye agate (4 gp). Amethyst (130 gp). Star rose quartz (60 gp).


Social Check DCs


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail and is in decent physical shape. His cinnamon fur is greasy and uncared for. His hazel unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Ranger 2
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1900 sp. 3 Antitoxin.


Social Check DCs


Mara Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her red hair is braided into rings. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Mentor. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Mara Withrethin, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs

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