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NPC Generator

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Advanced [show]


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Sculptor does. She has a very tight haircut. Her eyes are a pleasant violet.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a great chef.

History: Born to a pair of adventurers, Loopmottin grew up listening to her father's many stories. After coming to the age of reason, Loopmottin took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Loopmottin Offund, Female Gnome Bard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 350 gp. Solid gold idol (500 gp).


Social Check DCs


Traubon Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears grey painted combat armor at almost all times. His white hair is thinning but still full. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Immigrant. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Traubon Morigak, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Habor Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair down. He has a dull look in his white eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a forest tribe. Habor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Habor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Bonds: Rich, Nature, Criminal record. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Habor Harmony, Male Tiefling Fighter 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Robbie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and red workpants. Her shirt is violet, and she wears a heavy red leather apron most of the time. Her hair is red, silky, and of moderate length. Her eyes, though not visible through her cowl, are brown.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the south, but her parents moved at a very young age to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Slave Trader.

Motivation: A deep hatred of brigands; and expand her business

Bonds: Attractive, Family, Immigrant, Job, Enemies. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Robbie Elderberry, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is portly but not overly obese. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and to unite with his brother

Ideals: Passionate. Flaws: Insane. Bonds: Adventurer, Immigrant, Family. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Graeme, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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