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NPC Generator

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Advanced [show]


Helgret Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair is brown, silky, and of moderate length. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Architect soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Religious. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Helgret Morigak, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He very much looks the part of a Ploughman. He has a hunchback. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born to a Servant, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Drogo Rylan, Male Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Large well-done wool tapestry (200 gp). 1 Crowbar.


Social Check DCs


Druuk Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his scimitar. With bright auburn hair and a scraggly beard. He has a dull look in his green eyes.

Personality: Druuk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Extrovert. Flaws: Secretive, Mundane. Bonds: Poor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Druuk Bing, Male Half-Orc Paladin 13
Medium (5'11") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 94 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Black opal (400 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Deep blue spinel (500 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy black pantaloons and a yellow scarf. His silver hair is slicked back into a classic pompadour. His gold eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ekemon took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Ekemon Torment, Male Tiefling Sorcerer 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 2000 sp. Deep green spinel (140 gp). Jet (140 gp). Smoky quartz (80 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Knight does. Beneath his clothing is a huge mess of scar tissue. He keeps his white hair in a pixie cut. His eyes are a pleasant hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Slave, Military. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Odo Garrick, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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