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NPC Generator

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Advanced [show]


Meriele Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her brown hair is wavy and long. Her amber eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Poor. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Meriele Withrethin, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who usually wears his brown robe and has his pickaxe always slung over his shoulder, he is not a threatening figure. He keeps his long yellow fur kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Tanner business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Tanner like his father before him.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Criminal record, Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Leaf Treat, Male Tabaxi Warrior 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6

Possessions: 9000 sp. Deep blue spinel (900 gp). Black pearl (900 gp). Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Valafar Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. His silver hair is lengthy. His black eyes dart from person to person.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Valafar was born the youngest of three triplets. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Bonds: Job, Family, Immigrant. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Valafar Sly, Male Tiefling Monk 6
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Black pearl (1600 gp). Red spinel (150 gp). Banded agate (8 gp).


Social Check DCs


Tomi Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and carries scythes. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Tanner mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Tomi Quickstep, Male Halfling Ranger 16
Small (3'4") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large brown jacket. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Rich, Family. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Ernest Gentry, Male Human Fighter 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2400 gp. Amber (90 gp). Pink pearl (90 gp). Rock crystal (70 gp). Rhodochrosite (6 gp). Silver pearl (90 gp). White pearl (90 gp). Banded agate (6 gp).


Social Check DCs

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