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Argran Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Argran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He uses money and sex appeal to get what he needs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Opinionated. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Argran Prescott, Male Half-Orc Adept 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has slicked back white hair. Her eyes, though not visible through her cowl, are brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gifted from a young age, Sannl studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sannl took refuge in the old dungeon and found the beat up sword and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Sannl Orcfoe, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Enidda Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is portly but not overly obese. She wears her blonde hair down. This green eyed easterner is not easily forgotten.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Armorer business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: Wants to open a new tavern; and someone believes her a fraud

Flaws: Racist, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Enidda Gobblefirn, Female Gnome Paladin 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 20 pp. Jet (80 gp). Azurite (10 gp). Jet (80 gp).


Social Check DCs


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 4 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cockaby took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Monk 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)19 (+4) 10 (+0)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Goblin, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Fire opal (800 gp). Star ruby (800 gp).


Social Check DCs


Heian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: Heian lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Heian Teinithra, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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