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NPC Generator

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Advanced [show]


Blossom Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears red painted combat armor at almost all times. She is an epitome of beauty. Her moppish golden hair is in a traditional bowl cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. She has a minor phobia of water and hates getting wet.

History: Blossom was born with her father's beautiful face. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Attractive. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Blossom Smoothhands, Female Halfling Paladin 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Crown-heir in town.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, his parents were killed by a giants raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Insane, Disease. Bonds: Attractive, Rich, Job, Enemies. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Theobald Mellegaard, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frouse Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. He keeps his auburn hair in a pixie cut. His violet eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Frouse began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: In love, Enemies. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Frouse Ironhide, Male Gnome Aristocrat 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Alvyn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. He has styled his blonde hair well, parting it to the right. He has several tiny opal earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alvyn is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Locksmith.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Alvyn Turen, Male Gnome Paladin 9
Small (3'3") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 84 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. Star rose quartz (30 gp). Blue quartz (4 gp). Jasper (30 gp). Bloodstone (30 gp). Aquamarine (1000 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Immeral was born on a far northern island where he grew up under the tutelage of his father, an expert Seamstress. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Poor, Adventurer. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Immeral Meliamne, Male Elf Commoner 6
Medium (4'7") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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