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NPC Generator

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Advanced [show]


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Assassin business at a young age. In his 13th year, his parents were killed by a drow raid, leaving Whurbin alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Assassin.

Motivation: To be a Servant again; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Family, Job, Enemies. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 sp. Red-brown spinel (80 gp). Silver pearl (80 gp). Amethyst (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Bathin Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly ceremonial daggers and quarterstaffs. His dark red hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Bathin Sly, Male Tiefling Adept 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 140 pp.


Social Check DCs


Fistula Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long black hair is drawn into a two foot long braid. Her blue eyes dart from person to person.

Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Fistula is combative with any and all who dare try her patience in the slightest.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Fistula was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Justice. Bonds: Guardian, Nature, Enemies, Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Fistula Deighton, Female Half-Orc Fighter 2
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)8 (-1) 15 (+2)4 (-3)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Alex Soames, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Gardener does. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 8 years old his parents immigrated from the south. After coming to the age of reason, Alex took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Gardener job and began his own company from there.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Alex Soames, Male Human Bard 6
Medium (5'4") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Fire opal (1300 gp). White opal (1300 gp). Chrysoberyl (100 gp).


Social Check DCs


Enialis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy yellow suit. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He has dedicated himself to building a better village for his children.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Enialis Meliamne, Male Half-Elf Warlock 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)9 (-1) 16 (+3)7 (-2)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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