Grisha Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a silver handlebar mustache and slicked back silver hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Rich. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Star ruby (500 gp). Black pearl (300 gp). 1 Minor magic item.
Kairon Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue hair is greasy and uncared for. His gold eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer, Military. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 11000 cp. Silver pearl (90 gp).
Pallabar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear tan clothing when he does not wear armor. His red hair is long and unkept. His green unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has set out to sabotage the competition.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Logical, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Silver chalice with lapis lazuli gems (90 gp).
Callie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is skeptical of what others tell her and is slow to trust.
History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often
Flaws: Ugly, Secretive, Shy, PTSD. Bonds: Mentor. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 23 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Oppleby Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long auburn hair kept up in a rat tail. His green eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: In love, Criminal record. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Fire opal (500 gp). Iolite (20 gp).
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