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Advanced [show]


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is lengthy and is close to two feet long. He has a dull look in his copper eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Philantrophist. Bonds: Guardian, Mentor. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Great In the Wind, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Auran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 600 gp. Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly spears and lances. He has a very tight haircut. He has violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Bonds: Attractive, Criminal record, Rich, Religious. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Godfrey Hackney, Male Human Warlock 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Tatyan Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her scimitar ready. Her crest is brass and very short. Her eyes are red.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Entrepeneur. Flaws: Selfish, PTSD. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: German accent

Attributes [hide]

Tatyan Turnuroth, Female Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp.


Social Check DCs


Emma Ainsley, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of falchions on her belt, each one with a aquamarine on the hilt. Her chestnut hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Slave. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Emma Ainsley, Female Human Aristocrat 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Sardonyx (30 gp). Jet (130 gp). Rhodochrosite (5 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Avice Rutland, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her auburn hair is still thick. Her eyes are gray and beady.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature, Criminal record. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Avice Rutland, Female Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs

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