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NPC Generator

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Advanced [show]


Lezre Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a white collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her red hair up. She has blue eyes.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the east, but her parents moved at a very young age to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.

Motivation: She has a crush on the local Mason; and further expansion of business

Ideals: Opinionated, Joker. Bonds: Immigrant, Job, Has a crush. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Lezre Colby, Female Half-Orc Commoner 11
Medium (6'4") Half-Orc, Chaotic Evil (CR 11)
Armor Class 14
Hit Points -2 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +8, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +6

Possessions: Golden pearl (80 gp). Deep green spinel (80 gp). Chalcedony (60 gp). Jasper (60 gp). Blue star sapphire (1100 gp). Golden pearl (80 gp). Sardonyx (60 gp). Clear bright green emerald (5000 gp). Emerald (1100 gp). Deep blue spinel (1300 gp).


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Seebo Offund, Male Gnome Aristocrat 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 109 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1200 pp. Silver chalice with lapis lazuli gems (50 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1100 gp). Jeweled electrum ring (2000 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Nutae grew up listening to his father's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Nutae Ariessus, Male Elf Aristocrat 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Halimath Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Halimath Ethanasath, Male Elf Adept 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nora Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Nora wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She is used to getting what she wants. In part because she is a meticulous planner.

History: Nora was raised in a hard working conservative environment. A gifted student she started as a Armorer, but she got bored and became a Hunter. She has worked as a Hunter like her mother before her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Disciplined, Professionalism. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Nora Brawnanvil, Female Dwarf Bard 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 140 gp.


Social Check DCs

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