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NPC Generator

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Advanced [show]


Emma Dalton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her hair is white and curly. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is the product a well kept family trust fund and as such has never really known need. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Emma Dalton, Female Human Barbarian 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 16 (+3)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Caeldrim Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his crossbow. His long auburn hair reaches down to his waist. He has several tiny sapphire earrings on each ear.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Caeldrim Yaeldrin, Male Elf Bard 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 3000 gp. Tiger eye turquoise (7 gp). Malachite (7 gp). Citrine (80 gp). Amber (120 gp). Blue sapphire (1300 gp). Blue-white diamond (6000 gp). Obsidian (7 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears baggy red pantaloons and a white scarf. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.

History: Ombul hails from a village terrorized by gnolls. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Ombul began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against gnolls

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Enemies, Religious. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Ombul Greenbottle, Male Halfling Barbarian 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Broce Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Immigrant, Religious. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Broce Garrick, Male Gnome Expert 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 8
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)10 (+0) 18 (+4)19 (+4)
Skills Acrobatics +1, Persuasion +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +8

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Decarabia Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple black robe with brown stripes complete with hood. She has a slight overbite and is overall scrawny. She has moderate length chestnut hair. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Decarabia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Decarabia Dischord, Female Tiefling Ranger 3
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Lapis lazuli (11 gp).


Social Check DCs

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