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NPC Generator

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Advanced [show]


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her silver hair is long and unkept. Her violet unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is skeptical of what others tell her and is slow to trust.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Banker mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Disease, Insane, Shy. Bonds: Rich. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Symma Pilwicken, Female Gnome Warlock 6
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Dwarven, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp. White opal (1500 gp). Fiery yellow corundum (1500 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His fur is gray and curly. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of brigands once and for all.

History: Tree was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tree was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family, Criminal record. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Tree Wind, Male Tabaxi Warlock 17
Medium (6'3") Tabaxi, Lawful Evil (CR 17)
Armor Class 15
Hit Points 83 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills History +8, Stealth +11
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 4000 gp. Golden circlet with four aquamarines (2000 gp). Silver chalice with lapis lazuli gems (110 gp). Gold music box (1000 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (700 gp). Gold and ruby ring (5000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.


Social Check DCs


Hork Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: Born to a Soapmaker, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Hork Mitchell, Male Half-Orc Expert 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 8 (-1)5 (-3)
Skills Intimidation -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Holton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean grey cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out east to avoid the crime he committed. After months of barely getting by, Charles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He's looking for his big break; and he desires power and/or immortality

Bonds: Slave, Enemies, Rich, Criminal record, Adventurer. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Charles Holton, Male Human Commoner 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Bendoo Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'4" and usually wears her white robe and has her hand crossbow always slung over her shoulder. Her right leg appears badly burned and disfigured. Her long auburn hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: Money/treasure; and she is greedy

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Bendoo Tewksbury, Female Half-Orc Sorcerer 6
Medium (6'4") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Moss agate (9 gp). Fire opal (600 gp). Golden yellow topaz (500 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs

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