Eberk Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a large grey jacket, marred by chocolates. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Religious, Immigrant, Slave. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 80 gp.
Marbas Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His purple hair has been sun bleached extensively. He has white eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Marbas studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 16000 sp. Sapphire pendant on gold chain (1000 gp). Cloth of gold vestments (50 gp). Solid gold idol (1000 gp). 1 Disguise kit. 1 Good lock. 1 Bullseye lantern. 1 Masterwork manacles.
Barbena Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear ponchos typically of a light grey in addition to tight pants. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She wears an eyepatch.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Hunter in town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Armorer, but she got bored and became a Hunter. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and to be a armorer again
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Wella High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears red cloth garments or leather armor. Her black hair is still thick. Her eyes, though not visible through her cowl, are green.
Personality: She has a massive crush on the younger sibling of the Cook who has hired her part-time. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants her loneliness to end; and to unite with her brother
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Has a crush, Family. Occupation: Cook
Voice: Raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 65 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 400 gp. Smoky quartz (80 gp). Amber (70 gp). Star ruby (400 gp).
Pyntle Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Pyntle was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Religious. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Gold and topaz bottle stopper cork (800 gp). Gold music box (1000 gp).
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