Cory Bentham, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He inherited the family business which he has now maintained for 11 years.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Religious, Job. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 34 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 200 pp. Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item.
Lilith Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She keeps her purple hair in a pixie cut. She has red eyes and a black hat with a tan feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Lilith reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Adventurer, Military. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Just what you see.
Traulam Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and wears a blue vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Ideals: Professionalism. Flaws: Ugly, Insomniac, Insane. Bonds: Rich. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 5000 cp. Brown-green garnet (100 gp). Peridot (30 gp).
Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. With bright red hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.
History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and he has a crush on the local junk dealer
Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Nature. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Henk Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He wears a deerstalker hat to cover his moderate length golden hair. His amber eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Henk was raised in a hard working conservative environment. A gifted student he started as a Dyer, but he got bored and became a Engraver. He has drifted from career to career and currently works as a Engraver.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism. Bonds: Attractive, Immigrant, Family, Job. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30000 cp.
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