Eridred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this woman wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her red hair is kept up in a ponytail inside a deerstalker hat. Her amber eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to fit into much smaller and tighter spaces than normal.
History: Eridred hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to open a new tavern; and someone believes her a fraud
Ideals: Persistence, Gifted. Bonds: Enemies, Religious, Job. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 81 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Rich purple corundum (500 gp). Coral (80 gp). Aquamarine (600 gp). Red spinel (80 gp). Smoky quartz (80 gp). Canary diamond (6000 gp). Black star sapphire (500 gp). Chalcedony (80 gp). Alexandrite (600 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Melissa Kimberley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey leather gloves, a grey jacket, and tight pants. She has moderate length black hair. Her eyes, though not visible through her cowl, are brown.
Personality: Eccentric and domineering, Melissa will drive conversation. She is obsessed with a lost civilization.
History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants to meet her childhood hero.
Ideals: Extrovert. Bonds: Adventurer, Nature, Immigrant. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Vonana Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. Her brown hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She plays an instrument quite well.
History: Vonana hails from a village terrorized by illithids. From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality
Ideals: Artistic. Bonds: Enemies, Adventurer, Rich, Religious. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 45 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 170 pp. Emerald (1600 gp). Aquamarine (1300 gp). Jet (140 gp). Silver pearl (140 gp). Bloodstone (50 gp). Onyx (50 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp).
Yurgunn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears just a grey suit. She sports a flattop hair cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west to a Hunter, Yurgunn learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by brigands. Yurgunn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Chrysoberyl (140 gp). 1 Masterwork Common Ranged Weapon.
Malquis Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a blue wide-brimmed hat and blue clothes. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Malquis grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Fisher. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: To be a Stableman again.
Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Large well-done wool tapestry (300 gp).
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