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Advanced [show]


Zedaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely black suit with green socks and a vest with buckled shoes. His green crest is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Zedaar was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Turnuroth, Male Dragonborn Monk 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 300 gp. Malachite (4 gp). Tourmaline (100 gp). Citrine (30 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Seven Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His gray fur is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Tanner.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Ugly, Insomniac. Bonds: Family, Rich, Job. Occupation: Tanner

Voice: American accent

Attributes [hide]

Seven Treat, Male Tabaxi Sorcerer 11
Medium (5'10") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)8 (-1) 11 (+0)18 (+4)
Skills Athletics +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Hematite (15 gp). Smoky quartz (80 gp). Rich purple corundum (1000 gp). Deep green spinel (80 gp). Silver pearl (80 gp). Tourmaline (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are amber.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To be a Barrister again; and she uses money and sex appeal to get what she needs

Flaws: Hedonist. Bonds: Job, Rich, Enemies, Attractive. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Bardryn Bigtoe, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +4, History +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Barendd Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" western man, he dresses well, typically a more casual-formal manner. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Priest like his father before him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Barendd Stoutale, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Arara Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her auburn hair is matted, messy, and big. Her eyes are a pleasant green.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Arara Meliamne, Female Elf Expert 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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