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NPC Generator

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Advanced [show]


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light pastel in addition to tight pants. Her long black fur is drawn into a two foot long braid. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born in the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and tiefling compassion

Flaws: Ugly, Shy, Racist, Antagonistic. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Seven Candle, Female Tabaxi Expert 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 40 pp. Jade (150 gp). Golden pearl (150 gp).


Social Check DCs


Oriff Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this southern woman dresses like a well dressed Bookbinder does. She wears a wide-brimmed hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Oriff was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She worked as a nervous Bookbinder and found it very stressful. She struck the Bookbinder job and began her own company from there.

Motivation: To be a Ruler again; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Oriff Frostbeard, Female Dwarf Adept 11
Medium (3'9") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 80 pp. Violet garnet (900 gp). Moonstone (20 gp). Golden yellow topaz (900 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has shaved her head bald. Her eyes are likewise violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Delre grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better village for her children.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Antagonistic. Bonds: Adventurer, Religious, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Delre Trueblood, Female Dwarf Bard 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Hirrathak Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green top hat and green clothes. He sports a flattop crest cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Hirrathak began to lead the lost caravan. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Job, Enemies, Family, Has a crush. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Hirrathak Esstyrlynn, Male Dragonborn Warlock 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 8000 sp. Red spinel (90 gp). Banded agate (6 gp). Sard (70 gp).


Social Check DCs


Dimble Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is knotted and matted. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Insane. Bonds: Criminal record, Poor, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Dimble Boondiggles, Male Gnome Monk 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 41 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Old masterpiece painting (400 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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