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Advanced [show]


Warryn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered mace and tarnished ceremonial dagger as well. His long chestnut hair is drawn into a two foot long braid. He has hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Warryn hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: A deep hatred of goblins; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Disciplined. Bonds: Attractive, Rich, Enemies, Job. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Warryn Boondiggles, Male Gnome Warrior 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Mantus Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long dark red hair kept up in a rat tail. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Fearful, Disease. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Mantus Failure, Male Tiefling Rogue 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)17 (+3) 7 (-2)20 (+5)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Druidic, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Lone Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He has red fur. His fierce copper eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Of Wine, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Pyntle Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Pyntle hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by giants. Pyntle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and many giants want her driven away

Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Pyntle Ironhide, Female Gnome Adept 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Moonstone (60 gp). Golden pearl (50 gp).


Social Check DCs


Anastrianna Floshem, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is used to getting what she wants. In part because she is a meticulous planner.

History: Anastrianna was born the youngest of three triplets. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Poor, Family. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Anastrianna Floshem, Female Elf Cleric 13
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 49 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Azurite (8 gp). Red-brown spinel (130 gp). Aquamarine (400 gp). Red garnet (130 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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