Shifting Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her white fur is smooth and relatively long. Her eyes are copper.
Personality: She speaks before she thinks and is too direct. She is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made her what she is. She dropped out of school before completing her studies. She then took over the family business and is one of the better Body Guard for hire.
Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new body guard responsibilities is difficult
Ideals: Logical, Impeccable. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Sapphire pendant on gold chain (2600 gp).
Uadjit Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing black shirts, loose pants, and blazers most of the time. She has wavy gold crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Gnomish culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the south, but her parents moved at a very young age to the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.
Motivation: Gnomish compassion; and she wants nothing more than to rejoin the army
Flaws: Insane, Racist. Bonds: Attractive, Military, Immigrant. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Silver pearl (160 gp). Lapis lazuli (16 gp). Jet (160 gp). Emerald (500 gp).
Shamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her hair is always cut to a buzz. Her gray eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the west her family was never financially stable. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Poor, Religious. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kaladan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He keeps his green crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He enjoys reading and quiet.
History: Gifted from a young age, Kaladan studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 75 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 8000 sp. Rose (80 gp). Deep blue spinel (900 gp). Lapis lazuli (8 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormo Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear black pants and tee shirts. He sports a flattop hair cut. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. When Mormo reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and he seems to be bored by most things
Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Slave, Military. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Lapis lazuli (14 gp). Azurite (14 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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