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NPC Generator

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Advanced [show]


Vola Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky black painted plate armor and is in decent physical shape. Her black hair, when down, is lengthy. She is baby faced.

Personality: She is extraordinarily eccentric. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Vola Cooper, Female Half-Orc Rogue 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)7 (-2) 11 (+0)9 (-1)
Skills Athletics +6, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Chalcedony (30 gp). White pearl (100 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.

Motivation: Doesn't want to be a Architect and was forced into it by her family.

Flaws: Ugly, Shy, Mundane. Bonds: Immigrant, Family. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Heather Clare, Female Human Cleric 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Auran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 gp.


Social Check DCs


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His brown hair is still thick. He wears a mask on his face.

Personality: Einkil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Einkil was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Einkil Trueanvil, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 8
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 21 (+5)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Performance +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (120 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Minor magic item.


Social Check DCs


Oskar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey pants and tee shirts. He has moderate length red hair. His eyes are hazel and beady.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Oskar was born in the east. At a young age he loved to build and create. Through the years after Oskar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Oskar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Oskar Thrahak, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shax Doom, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her falchion. Her hair is black and curly. Her black eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To clean up the streets; and find a way to reverse the transformation of her brother

Ideals: Gifted. Bonds: Guardian, In love. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shax Doom, Female Tiefling Warlock 18
Medium (5'2") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 115 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 16000 gp. 1 Medium magic item.


Social Check DCs

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