Bolhild Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Bolhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born blind and as such lacked many opportunities for work. She moved out south to avoid the crime she committed. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 pp. 1 Half-Plate.
Korfel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His red hair, when down, is lengthy. His green eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he feels threatened by others
Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Attractive, Rich. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 90 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver chalice with lapis lazuli gems (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Mitchell, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (60 gp).
Druuk Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and he seems to be bored by most things
Ideals: Athletic. Flaws: Mundane, Insane. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Abalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear tan tank tops with pastel skirt. She sports brown long hair. She has a tattooed face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Nature, Criminal record. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 32000 sp. Lapis lazuli (12 gp). Moonstone (60 gp). Rhodochrosite (12 gp). Emerald (1100 gp).
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