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NPC Generator

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Advanced [show]


Oppah Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Mortician. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 11 years.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Impeccable. Bonds: Job, Military. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Oppah Timbers, Female Gnome Expert 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Giant, Goblin, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this western woman wears a brown armored body suit, with a simple violet line shooting up and back down. Her auburn hair is still thick. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Job, Military. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Sannl Orcfoe, Female Dwarf Fighter 12
Medium (3'9") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 65 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 17 (+3)8 (-1)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (6000 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Quilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. Her hair is golden and curly. Her green unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the west, but her parents moved at a very young age to the north. When Quilla reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Disease, Hedonist. Bonds: Immigrant, Military. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Quilla Garrick, Female Gnome Ranger 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 230 gp.


Social Check DCs


Callie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Beggar

Voice: American accent

Attributes [hide]

Callie Goldfound, Female Halfling Wizard 10
Small (2'8") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 34 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1700 gp. Freshwater pearl (15 gp). Moss agate (15 gp). Blue quartz (15 gp). Violet garnet (200 gp). Tourmaline (150 gp). Malachite (15 gp). Hematite (15 gp). Citrine (80 gp).


Social Check DCs


Margery Reed, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Margery Reed, Female Human Barbarian 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 125 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Deception +8, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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