Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. He wears a colorful flower in his red fur. His eyes are hazel and catlike.
Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle.
Ideals: Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Attractive, Mentor. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp.
Harbek Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a blonde handlebar mustache and slicked back blonde hair. He has gray eyes and a grey hat with a yellow feather.
Personality: Harbek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also has developed a complete distrust of the Mason profession.
History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Guard like his mother before him.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Job, Mentor, In love, Rich. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bimpnottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears a blue shirt with thin red vertical stripes and black pants. Her right leg appears badly burned and disfigured. Her chestnut hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the east. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bimpnottin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother.
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 124 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Roland Marlee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a hand crossbow. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Antagonistic, Insane. Bonds: Poor, Mentor. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1
Possessions: 700 gp.
Sutha Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in white turtlenecks beneath a grey coat with black slacks. She has styled her golden hair well, parting it to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was always a brilliant, if unscrupulous mind. Through the years after Sutha was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sutha's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Addict, Antagonistic, Insane. Bonds: Attractive. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 1000 gp.
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