Falkrunn Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has wavy white hair. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.
History: Falkrunn lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal music training, and achieved minor success. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bulzo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His black hair is kept up in a ponytail inside a small hat. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.
History: Bulzo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Athletic, Artistic. Flaws: Cynical. Bonds: Family, Immigrant. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Sard (30 gp). 1 Masterwork Uncommon Weapon.
Shadow In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" northern man, he dresses in pastel turtlenecks beneath a yellow coat with black slacks. His fur is cut close to his head. He has several tiny amber earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Bonds: Rich, Family, Adventurer, Mentor. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Aline Shipley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. Her white hair is cut short. She wears an eyepatch.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.
History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new barkeep responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp.
Jabbie Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue deerstalker hat and blue clothes. His hair is cut close to his head. This blue eyed southerner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.
History: The child of a Shepherd, who enjoyed hunting, Jabbie was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jabbie took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Professionalism. Bonds: Attractive, Family, Nature, Adventurer, Religious. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 96 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 300 pp. Peridot (20 gp). Smoky quartz (20 gp). Amethyst (60 gp). Aquamarine (1200 gp). Freshwater pearl (12 gp). Sard (20 gp). Aquamarine (1200 gp). Red spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!