Millicent Dayton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is physically well-built. She keeps her golden hair in a pixie cut. Her eyes are a pleasant brown.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Millicent was left her father's suit of armor and trained in its use and care. She was granted martial powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Military, Enemies. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: Amber (70 gp).
Tod Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears an entirely red suit with black socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tod took refuge in the large cave and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Military, Nature. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2400 sp.
Sybil Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). She has moderate length red hair. Her brown eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Gifted from a young age, Sybil studied abroad. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted druidic powers by her dying brother.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Debt. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
Krusk Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He is bald on top and has large white tufts of hair around his ears. His amber eyes peer out from beneath his wide-brimmed white hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Mortician, Krusk learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 800 gp.
Nemeia Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears light armors faded through time and improper care. Her purple hair is slicked back into a classic pompadour. Her black eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Nemeia studied abroad. Her martial abilities were realized during a raid on her village. After a long history of fighting, Nemeia and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 3 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. Freshwater pearl (6 gp).
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